A convolution over the camera roll
A photo can't be scored alone, judgment needs neighbors, so he borrows the convolution from computer vision and slides a window of images across the album: window of three wins, work photos sink, and the hidden gems surface.
// trace: where this idea came from
- ↳ video diary @ 9:01 (el problema del contexto)
- ↳ video diary @ 11:03 (la ventana deslizante)
- ↳ video diary @ 14:19 (gana la ventana de tres)
The Shipaton lands in the Vibe Coders Anónimos group, a month-long hackathon for mobile apps ▸ 4:30, and he finally has an excuse for the app he’s wanted for ages: a gallery that pre-scores your photos so you review 30 instead of 300 ▸ 6:09. The naive version, prompt Gemini as “Scori” to rate each photo 1 to 10 ▸ 6:25, hits a wall he names precisely: “si no tengo el contexto de las otras fotos, yo no sé si la foto de acá es mejor que la de acá” ▸ 9:01. Quality is relative; a lone score is a guess.
His fix imports an idea from computer vision: the convolution, a small filter slid across an image to surface features ▸ 7:10, reapplied at a strange new scale, a window of photos slid across the album, three to five at a time, scored together ▸ 11:03. Julia’s food-review YouTubers supply the contrast: human judges can’t unremember earlier tastings ▸ 10:26; a windowed model forgets on command, comparison without contamination.
la calidad es relativa; puntuar sin vecinos es adivinar →
Window of three wins ▸ 14:19, and he’s already sketching round two, tournament scoring, “como una clasificatoria de fútbol” ▸ 15:10, to catch the hidden gems the title promises. The day’s real teaching sits under the demo: architecture concepts are portable, a convolution can run over anything that has neighbors, including your camera roll…
// continued in
no entry has continued this idea yet: the arc is still open